Conférences - Multimédia et infographie

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1
DRS2020 — Design Research Society Biennial Conference 2020
11 aou 2020 - 14 aou 2020 • Brisbane, Australie
Organisateur:
Griffith University, Australia
Résumé:
The Design Research Society 2020 International Conference will be hosted by Griffith University at Brisbane, Australia. As with the previous DRS biennial conferences, DRS2020 will be one of the major forums to discuss and present cutting-edge design research. DRS2020 invites high-quality research papers, together with conversation and workshop proposals. DRS2020 explores the conference theme of SYNERGY – the coming together of people and disciplines in design research to create positive impact. While we champion the uniqueness of disciplinary knowledge and creativity, we are also optimistic about how the coming together of different mindsets, backgrounds and perspectives can realise transformative visions of the future. Synergy in design research provides exciting possibilities for answering multi-faceted problems, supporting stakeholder initiatives and participation, and transforming existing situations into desirable ones. As the influence of design research grows within academia and society globally, through Synergy we question what new opportunities there are for us to work together, within and beyond our field. How do disciplines work together in design research? What new methods and tools of design do we need to realise synergistic working? But also, when might Synergy not be desirable? How do we balance the tension between design research specialisms and the new experience design, interdisciplinary design and transdisciplinary design research spaces we find ourselves working in?
Contact:
Email.: admin@drs2020.org
Sujets:
design, innovation, research, interdisciplinary
Identifiant de l'évènement:
1281104
2
CoG 2020 — 2020 IEEE Conference on Games
24 aou 2020 - 27 aou 2020 • Osaka, Japon
Organisateur:
Kindai University, Osaka
Résumé:
The Conference on Games (CoG) evolved from Computational Intelligence and Games (CIG) in 2019 and later joined by Virtual Worlds and Games for Serious Applications (VS-GAMES) from CoG 2020 to bring together leading researchers and practitioners from academia and industry in the field of games, to discuss recent advances and explore future directions. Games offer a fantastic domain for computational creativity, game design, technology, education, social sciences and, undoubtedly, artificial and computational intelligence. The annual IEEE Conference on Games (IEEE CoG) seeks to share insights and cutting-edge research related to game technologies and design, covering scientific, technical, and engineering aspects of games.
Sujets:
AI for Playing Games, Analytics and Player Modelling, Benchmarks and Competitions, Education and Games, Game Design, Game Interfaces and User Interaction, Game Theory and Multi-agent Systems, Multimedia and Games, Narrative and Interactive Entertainment, PCG and AI for Game Design, Serious Games Technology, Virtual and Augmented Reality
Identifiant de l'évènement:
1278845
3
AVR Summer School 2020 — Augmented and Virtual Reality Summer School 2020
07 sep 2020 - 12 sep 2020 • Lecce, Italie
Organisateur:
AVR Lab - University of Salento
Résumé:
The main aim of the Augmented and Virtual Reality Summer School 2020 is to propose a privileged moment for stimulating discussions and exchanging scientific experiences and technical results related Virtual Reality and Augmented Reality technologies
Contact:
Event Secretariat;     Email.: info@salentoavr.it
Sujets:
Augmented Reality, Virtual Reality
Identifiant de l'évènement:
1325656
4
ACM Multimedia 2020 — ACM International Conference on Multimedia
12 oct 2020 - 16 oct 2020 • Seattle, États-Unis
Résumé:
ACM Multimedia is the premier international conference in multimedia. It covers multiple emerging fields focusing on advancing the research and applications of many media, including but not limited to images, text, audio, speech, music, sensor and social data. It strongly encourages a complete and integrated approach to exchange, process and utilize information across modalities, as well as all cutting-edge research on each medium with potential of great positive impacts on everyday lives and technological breakthroughs. While the community has a tradition of developing and innovating AI and system approaches to handle big data and improve users experiences on engaging and interacting with multimedia, it is also uniquely angled towards novel applications and urgent industrial challenges. As such the conference openly embraces new intellectual perspectives from both industry and academia, and welcomes submissions from related fields, such as artificial intelligence, vision and languages, data sciences, HCI and multimedia signal processing, as well as healthcare, education and beyond.
Identifiant de l'évènement:
1293969
5
ISMAR 2020 — IEEE International Symposium on Mixed and Augmented Reality
09 nov 2020 - 13 nov 2020 • RECIFE/PORTO DE GALINHAS, Brésil
Organisateur:
IEEE Computer Society Visualization and Graphics Technical Committee
Résumé:
ISMAR 2020 will cover the FULL range of technologies encompassed by the Mixed Reality spectrum, from interfaces in the real world to fully immersive experiences.
Identifiant de l'évènement:
1308312
6
Eurographics 2021 — Eurographics Annual Conference
03 mai 2021 - 07 mai 2021 • Vienne, Autriche
Résumé:
This is the major annual computer graphics conference in Europe. It brings together graphics experts from around the world to describe the latest developments. It offers an ideal opportunity to find out what is happening and to meet the people behind the developments. There are also courses at both introductory and advanced levels for managers and technical staff, offering a cost-effective training mechanism for specialised subjects.
Sujets:
computer graphics hardware, software, and applications
Identifiant de l'évènement:
1241845


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Dernière mise à jour: 01 Février 2020