Conferences and Meetings on Multimedia, Computer Graphics and Visualization
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ICGGAG — 2017 2nd International Conference on Game, Game Art, and Gamification
14 Nov 2017 - 15 Nov 2017 • Jakarta, Indonesia
The International Conference on Game, Game Art, and Gamification (ICGGAG 2017) brings together scientists, researchers, programmers, designers, computer users, and students to exchange and share their experiences, new ideas, and research results about all aspects of games.
IMPACT — 2017 International Conference on Multimedia, Signal Processing and Communication Technologies
24 Nov 2017 - 26 Nov 2017 • Aligarh, India
Original contributions are solicited on topics covered under following broad areas (but not limited to): Hardware and Software for Multimedia Systems Enabling Technologies for Multimedia Multimedia Applications Consumer Systems and Networks Speech and Audio Processing Image and Video Processing Applied Signal Processing Communication and Coding Theory Opto-Electronics and Optical Communication Soft Computing Applications Deep Learning Wireless Communication Fixed/Mobile Access Networks Communication QoS and Reliability Ad-hoc, Sensor and Mesh Networks Next Generation Networks and Services Authentication, Privacy, Security and Legal issues Device Modeling Circuit Design and VLSI Analog Signal Processing RF Circuit Design and Applications Internet of Things (IoT)
VCIP — 2017 IEEE Visual Communications and Image Processing
10 Dec 2017 - 13 Dec 2017 • St. Petersburg, FL, United States
â€¢ Next Generation Video/Image Coding â€¢ New Media (Point Cloud Capture and Compression, VR, AR, etc.) â€¢ Stereo and Multi-view Videos â€¢ Low Delay and Multipath Video Communication â€¢ Machine Learning for Visual Information Processing â€¢ Image/Video Privacy â€¢ Cloud Multimedia Systems, Applications and Services â€¢ Mobile Multimedia, Wireless Multimedia Communications â€¢ Multimedia Content Analysis, Representation, and Understanding â€¢ Multimedia and Multimodal User Interfaces and Interaction Models â€¢ Multimedia Networking, Multimedia Traffic Management â€¢ Massively Scalable Multimedia Service Distribution, Multimedia Broadcasting â€¢ Visual Processing Embedded Systems and Architecture Implementations
IC3D — 2017 International Conference on 3D Immersion
11 Dec 2017 - 12 Dec 2017 • Brussels, Belgium
All aspects and all applications of all forms of immersion, including 3D, virtual reality (VR), and augmented reality (AR).
ISM — 2017 IEEE International Symposium on Multimedia
11 Dec 2017 - 13 Dec 2017 • Taichung, Taiwan
The 19th IEEE International Symposium on Multimedia (ISM2017) is the flagship conference of IEEE Technical Committee on Multimedia (TCMC) and an international forum for researchers to exchange information regarding advances in the state of the art and practice of multimedia computing, as well as to identify the emerging research topics and define the future of multimedia computing. The technical program of ISM2017 will consist of invited talks, paper presentations, and panel discussions. Submissions are solicited for full papers and workshop papers. Topics for submission include but are not limited to: Systems and Architectures Communications and Streaming Multimedia Interfaces Media Coding, Processing, and Quality Measurement Multimedia Security and Forensics Content Understanding, Modeling, Management, and Retrieval Mobile Media Applications
GRAPP 2018 — International Conference on Computer Graphics Theory and Applications
27 Jan 2018 - 29 Jan 2018 • Funchal, Madeira, Portugal
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
Bruno Encarnação; Phone: [+351 265 520 184]; Email: firstname.lastname@example.org
VISIGRAPP 2018 — 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
27 Jan 2018 - 29 Jan 2018 • Funchal, Madeira, Portugal
The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of four co-located conferences, each specialized in at least one of the aforementioned main knowledge areas.
Bruno Encarnação; Phone: [+351 265 520 184]; Email: email@example.com
IVAPP 2018 — International Conference on Information Visualization Theory and Applications
27 Jan 2018 - 29 Jan 2018 • Funchal, Madeira, Portugal
The International Conference on Information Visualization Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Information Visualization. The conference will be structured along several topics related to Information Visualization.
Bruno Encarnação; Phone: [+351 265 520 184]; Email: firstname.lastname@example.org
ICDAMT — 2018 International Conference on Digital Arts, Media and Technology
25 Feb 2018 - 28 Feb 2018 • Chiang Rai, China
media system, signal processing, digital arts and media, communication, digital economy, knowledge management
VR — 2018 IEEE Virtual Reality
18 Mar 2018 - 22 Mar 2018 • Reutlingen, Germany
IEEE VR 2018 seeks original, high-quality papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces. Each paper should be classifiable as mainly covering research, applications, or systems, using the following guidelines for each: Research papers should describe results that contribute to advances in state-of-the-art software, hardware, algorithms, interaction, or human factors. Application papers should explain how the authors built upon existing ideas and applied them to solve an interesting problem in a novel way. Each paper should include an evaluation of the success of the use of VR/AR/MR in the given application domain. System papers should indicate how the implementers integrated known techniques and technologies to produce an effective system, along with any lessons learned in the process. Each paper should include an evaluation of its contributions, including benchmarking that was performed .
PacificVis — 2018 IEEE Pacific Visualization Symposium
10 Apr 2018 - 13 Apr 2018 • Kobe, Japan
Visualization has become an increasingly important research area due to its wide range of applications in many disciplines. PacificVis has been an IEEE sponsored international visualization symposium held in the Asia-Pacific region since 2008, with the objective to foster greater exchange between visualization researchers and practitioners, and to draw more researchers in the Asia-Pacific region to enter this rapidly growing area of research.
WSCG 2018 — 26. Int.Conf. on Computer Graphics, Visualization and Computer Vision 2018
28 May 2018 - 02 Jun 2018 • Pilsen, Czech Republic
WSCG conferences are traditionally oriented to main topics related to: computer graphics, data visualization, information visualization, image processing, computer vision, virtual reality, human-computer interaction, related mathematics and applications. Workshop proposers are welcome.
Prof. Vaclav Skala; Email: email@example.com
computer graphics, visualization, virtual reality, computer vision, image processing, pattern recognition, GPU computing, algorithms, human computer interaction, applications, meshless interpolation and approximation
QoMEX — 2018 Tenth International Conference on Quality of Multimedia Experience
29 May 2018 - 31 May 2018 • Sardinia, Italy
The primary goal of the conference is to bring together leading professionals and scientists in multimedia quality and user experience from around the world.
Salento AVR 2018 — 5th International Conference on Augmented Reality, Virtual Reality and Computer Graphics
24 Jun 2018 - 27 Jun 2018 • Otranto (LE), Italy
SALENTO AVR 2018 intends to bring together researchers from academia and industry, computer scientists, engineers and physicians in order to share points of views, experiences, know-how and technical results related to Virtual and Augmented reality applications, 3D visualization, Computer Graphics, Human-Computer Interaction, Games and Serious Games.
Lucio De Paolis; Email: firstname.lastname@example.org
Augmented Reality, Virtual Reality, Computer Graphics, Human-Computer Interaction, Serious Games, Games
ICME — 2018 IEEE International Conference on Multimedia and Expo
23 Jul 2018 - 27 Jul 2018 • San Diego, California, United States
The IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. ICME also features an Exposition of multimedia products and prototypes.
ICIP — 2018 25th IEEE International Conference on Image Processing
07 Oct 2018 - 10 Oct 2018 • Athens, Greece
The International Conference on Image Processing (ICIP), sponsored by the IEEE Signal Processing Society, is the premier forum for the presentation of technological advances and research results in the fields of theoretical, experimental, and applied image and video processing. ICIP 2018, the 25th in the series that has been held annually since 1994, brings together leading engineers and scientists in image and video processing from around the world.
VARE 2018 — 4th Conference in "Virtual and Augmented Reality in Education"
17 Oct 2018 - 19 Oct 2018 • Budapest, Hungary
The VARE is a biannual event that brings together trainers in all areas of knowledge and educational levels as well as researchers and scientists from virtual technologies as well data advanced visualization and virtualization. In general, main aim is to improve teaching and training, and data analysis through virtual and augmented technologies use and to discuss problems and solutions in mentioned areas to identify new issues, and to shape future directions for research.
Prof. Egils Ginters; Email: email@example.com
Virtual reality, Augmented reality, Image processing, Visualization, Visual analytics, Visual semantics, E-learning, Simulation
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Last updated: 18 October 2017